71 lines
1.9 KiB
C++
71 lines
1.9 KiB
C++
//-----------------------------------------------------------------------------
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//
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// ValueButton.h
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//
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// Represents a write-only value that triggers activity in a device
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//
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// Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
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//
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// SOFTWARE NOTICE AND LICENSE
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//
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// This file is part of OpenZWave.
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//
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// OpenZWave is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// OpenZWave is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
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//
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//-----------------------------------------------------------------------------
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#ifndef _ValueButton_H
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#define _ValueButton_H
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#include <string>
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#include "../Defs.h"
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#include "Value.h"
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class TiXmlElement;
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namespace OpenZWave
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{
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class Msg;
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class Node;
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class CommandClass;
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/** \brief Button value ???.
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*/
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class ValueButton: public Value
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{
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public:
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ValueButton( uint32 const _homeId, uint8 const _nodeId, ValueID::ValueGenre const _genre, uint8 const _commandClassId, uint8 const _instance, uint8 const _index, string const& _label, uint8 const _pollIntensity );
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ValueButton(): m_pressed( false ){}
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virtual ~ValueButton(){}
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bool PressButton();
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bool ReleaseButton();
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// From Value
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virtual void ReadXML( uint32 const _homeId, uint8 const _nodeId, uint8 const _commandClassId, TiXmlElement const* _valueElement );
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virtual void WriteXML( TiXmlElement* _valueElement );
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bool IsPressed()const{ return m_pressed; }
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private:
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bool m_pressed;
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};
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} // namespace OpenZWave
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#endif
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