106 lines
3.2 KiB
C++
106 lines
3.2 KiB
C++
//-----------------------------------------------------------------------------
|
|
//
|
|
// Scene.h
|
|
//
|
|
// A collection of ValueIDs to be used together.
|
|
//
|
|
// Copyright (c) 2011 Greg Satz <satz@iranger.com>
|
|
//
|
|
// SOFTWARE NOTICE AND LICENSE
|
|
//
|
|
// This file is part of OpenZWave.
|
|
//
|
|
// OpenZWave is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Lesser General Public License as published
|
|
// by the Free Software Foundation, either version 3 of the License,
|
|
// or (at your option) any later version.
|
|
//
|
|
// OpenZWave is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef _Scene_H
|
|
#define _Scene_H
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Defs.h"
|
|
|
|
class TiXmlElement;
|
|
|
|
namespace OpenZWave
|
|
{
|
|
class ValueID;
|
|
|
|
/** \brief Collection of ValueIDs to be treated as a unit.
|
|
*/
|
|
class Scene
|
|
{
|
|
friend class Manager;
|
|
friend class Driver;
|
|
friend class Node;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Construction
|
|
//-----------------------------------------------------------------------------
|
|
private:
|
|
Scene( uint8 const _sceneId );
|
|
~Scene();
|
|
|
|
static void WriteXML( string const& _name );
|
|
static bool ReadScenes();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Scene functions
|
|
//-----------------------------------------------------------------------------
|
|
private:
|
|
static Scene* Get( uint8 const _sceneId );
|
|
static uint8 GetAllScenes( uint8** _sceneIds );
|
|
|
|
string const& GetLabel()const{ return m_label; }
|
|
void SetLabel( string const &_label ){ m_label = _label; }
|
|
|
|
bool AddValue( ValueID const& _valueId, string const& _value );
|
|
bool RemoveValue( ValueID const& _valueId );
|
|
void RemoveValues( uint32 const _homeId );
|
|
static void RemoveValues( uint32 const _homeId, uint8 const _nodeId );
|
|
int GetValues( vector<ValueID>* o_value );
|
|
bool GetValue( ValueID const& _valueId, string* o_value );
|
|
bool SetValue( ValueID const& _valueId, string const& _value );
|
|
bool Activate();
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// ValueID/value storage
|
|
//-----------------------------------------------------------------------------
|
|
private:
|
|
class SceneStorage
|
|
{
|
|
public:
|
|
SceneStorage( ValueID const& _id, string const& _value ): m_id( _id ), m_value( _value ) {};
|
|
~SceneStorage() {};
|
|
|
|
ValueID const m_id;
|
|
string m_value;
|
|
};
|
|
//-----------------------------------------------------------------------------
|
|
// Member variables
|
|
//-----------------------------------------------------------------------------
|
|
private:
|
|
uint8 m_sceneId;
|
|
string m_label;
|
|
vector<SceneStorage*> m_values;
|
|
static uint8 s_sceneCnt;
|
|
static Scene* s_scenes[256];
|
|
};
|
|
|
|
} //namespace OpenZWave
|
|
|
|
#endif //_Scene_H
|