71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
//-----------------------------------------------------------------------------
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//
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// ValueStore.h
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//
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// Container for Value objects
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//
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// Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
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//
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// SOFTWARE NOTICE AND LICENSE
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//
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// This file is part of OpenZWave.
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//
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// OpenZWave is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// OpenZWave is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
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//
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//-----------------------------------------------------------------------------
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#ifndef _ValueStore_H
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#define _ValueStore_H
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#include <map>
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#include "../Defs.h"
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#include "ValueID.h"
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class TiXmlElement;
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namespace OpenZWave
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{
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class Value;
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/** \brief Container that holds all of the values associated with a given node.
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*/
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class ValueStore
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{
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public:
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typedef map<uint32,Value*>::const_iterator Iterator;
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Iterator Begin(){ return m_values.begin(); }
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Iterator End(){ return m_values.end(); }
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ValueStore(){}
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~ValueStore();
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bool AddValue( Value* _value );
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bool RemoveValue( uint32 const& _key );
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Value* GetValue( uint32 const& _key )const;
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void RemoveCommandClassValues( uint8 const _commandClassId ); // Remove all the values associated with a command class
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private:
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map<uint32,Value*> m_values;
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};
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} // namespace OpenZWave
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#endif
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