Files
OpenMQTT-Gateway/lib/ESPiLight/pilight/libs/openzwave/platform/windows/WaitImpl.cpp
T
Florian 67dd7ac078 update esppilight lib
content of the library is not filtered on 433mhz only
2018-11-28 20:41:37 +01:00

135 lines
3.6 KiB
C++

//-----------------------------------------------------------------------------
//
// WaitImpl.cpp
//
// Windows implementation of an abstract base class for objects we
// want to be able to wait for.
//
// Copyright (c) 2010 Mal Lansell <mal@lansell.org>
// All rights reserved.
//
// SOFTWARE NOTICE AND LICENSE
//
// This file is part of OpenZWave.
//
// OpenZWave is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// OpenZWave is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
//
//-----------------------------------------------------------------------------
#include "../../Defs.h"
#include "../Wait.h"
#include "WaitImpl.h"
#include "../Log.h"
using namespace OpenZWave;
//-----------------------------------------------------------------------------
// <WaitImpl::WaitImpl>
// Constructor
//-----------------------------------------------------------------------------
WaitImpl::WaitImpl
(
Wait* _owner
):
m_owner( _owner )
{
InitializeCriticalSection( &m_criticalSection );
}
//-----------------------------------------------------------------------------
// <WaitImpl::~WaitImpl>
// Destructor
//-----------------------------------------------------------------------------
WaitImpl::~WaitImpl
(
)
{
DeleteCriticalSection( &m_criticalSection );
}
//-----------------------------------------------------------------------------
// <WaitImpl::AddWatcher>
// Add a watcher to our object.
//-----------------------------------------------------------------------------
void WaitImpl::AddWatcher
(
Wait::pfnWaitNotification_t _callback,
void* _context
)
{
// Add the watcher to our list
Watcher watcher;
watcher.m_callback = _callback;
watcher.m_context = _context;
EnterCriticalSection( &m_criticalSection );
m_watchers.push_back( watcher );
LeaveCriticalSection( &m_criticalSection );
// If the object is already in a signalled state, notify the watcher immediately
if( m_owner->IsSignalled() )
{
_callback( _context );
}
}
//-----------------------------------------------------------------------------
// <WaitImpl::RemoveWatcher>
// Remove a watcher from our object.
//-----------------------------------------------------------------------------
bool WaitImpl::RemoveWatcher
(
Wait::pfnWaitNotification_t _callback,
void* _context
)
{
bool res = false;
EnterCriticalSection( &m_criticalSection );
for( list<Watcher>::iterator it=m_watchers.begin(); it!=m_watchers.end(); ++it )
{
Watcher const& watcher = *it;
if( ( watcher.m_callback == _callback ) && ( watcher.m_context == _context ) )
{
m_watchers.erase( it );
res = true;
break;
}
}
LeaveCriticalSection( &m_criticalSection );
return res;
}
//-----------------------------------------------------------------------------
// <WaitImpl::Notify>
// Notify all the watchers that the object has become signalled
//-----------------------------------------------------------------------------
void WaitImpl::Notify
(
)
{
EnterCriticalSection( &m_criticalSection );
for( list<Watcher>::iterator it=m_watchers.begin(); it!=m_watchers.end(); ++it )
{
Watcher const& watcher = *it;
watcher.m_callback( watcher.m_context );
}
LeaveCriticalSection( &m_criticalSection );
}