79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
//-----------------------------------------------------------------------------
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//
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// SceneActivation.cpp
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//
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// Implementation of the Z-Wave COMMAND_CLASS_SCENE_ACTIVATION
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//
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// Copyright (c) 2012 Greg Satz <satz@iranger.com>
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//
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// SOFTWARE NOTICE AND LICENSE
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//
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// This file is part of OpenZWave.
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//
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// OpenZWave is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// OpenZWave is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
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//
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//-----------------------------------------------------------------------------
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#include "CommandClasses.h"
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#include "SceneActivation.h"
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#include "../Defs.h"
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#include "../Msg.h"
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#include "../Node.h"
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#include "../Driver.h"
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#include "../Notification.h"
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#include "../platform/Log.h"
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using namespace OpenZWave;
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enum SceneActivationCmd
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{
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SceneActivationCmd_Set = 0x01
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};
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//-----------------------------------------------------------------------------
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// <SceneActivation::HandleMsg>
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// Handle a message from the Z-Wave network
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//-----------------------------------------------------------------------------
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bool SceneActivation::HandleMsg
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(
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uint8 const* _data,
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uint32 const _length,
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uint32 const _instance // = 1
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)
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{
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if( SceneActivationCmd_Set == (SceneActivationCmd)_data[0] )
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{
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// Scene Activation Set received so send notification
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char msg[64];
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if( _data[2] == 0 )
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snprintf( msg, sizeof(msg), "now" );
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else if( _data[2] <= 0x7F )
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snprintf( msg, sizeof(msg), "%d seconds", _data[2] );
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else if( _data[2] <= 0xFE )
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snprintf( msg, sizeof(msg), "%d minutes", _data[2] );
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else
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snprintf( msg, sizeof(msg), "via configuration" );
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Log::Write( LogLevel_Info, GetNodeId(), "Received Scene Activation set from node %d: scene id=%d %s. Sending event notification.", GetNodeId(), _data[1], msg );
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Notification* notification = new Notification( Notification::Type_SceneEvent );
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notification->SetHomeAndNodeIds( GetHomeId(), GetNodeId() );
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notification->SetSceneId( _data[1] );
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GetDriver()->QueueNotification( notification );
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return true;
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}
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return false;
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}
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