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OpenMQTT-Gateway/lib/ESPiLight/pilight/libs/openzwave/DoxygenMain.h
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Florian 67dd7ac078 update esppilight lib
content of the library is not filtered on 433mhz only
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/**
* \mainpage OpenZWave
* \section Introduction Introduction to OpenZWave
* OpenZWave is an open-source, cross-platform library designed to enable
* anyone to add support for Z-Wave home-automation devices to their
* applications, without requiring any in depth knowledge of the Z-Wave
* protocol.
* <p>
* Z-Wave employs a proprietary protocol which the owners, Sigma Designs,
* have chosen not to release into the public domain. There is also no
* official free or low-cost SDK that can be used to develop applications
* (The ControlThink SDK is now tied exclusively to their own Z-Wave PC
* interface). The only way to obtain the protocol documentation and sample
* code is to purchase an expensive development kit, and sign a non-disclosure
* agreement (NDA) preventing the release of that knowledge.
* <p>
* OpenZWave was created to fill that gap. We do not have the official
* documentation, have signed no NDA, and are free to develop the library as
* we see fit. Our knowledge comes from existing bodies of open-source code
* (principally the Z-Wave parts of LinuxMCE), and through examining the
* messages sent by Z-Wave devices.
* <p>
* The goal of the project is to make a positive contribution to the Z-Wave
* community by creating a library that supports as much of the Z-Wave
* specification as possible, and that can be used as a "black-box"
* solution by anyone wanting to add Z-Wave to their application. It is NOT
* our aim to publish alternative documentation of the Z-Wave protocol, or
* to attempt to "punish" Sigma Designs for their decision to keep the
* protocol closed.
* \section ZWave Z-Wave Concepts
* Z-Wave is a proprietary wireless communications protocol employing mesh
* networking technology. A mesh network allows low power devices to
* communicate over long ranges, and around radio blackspots by passing
* messages from one node to another. It is important to note that not all
* Z-Wave devices are active all the time, especially those that are battery
* powered. These nodes cannot take part in the forwarding of messages
* across the mesh.
* <p>
* Each Z-Wave device is known as "Node" in the network. A Z-Wave network
* can contain up to 232 nodes. If more devices are required, then
* multiple networks need to be set up using separate Z-Wave controller.
* OpenZWave supports multiple controllers, but on its own does not bridge
* the networks allowing a device on one to directly control a device on
* another. This functionality would have to be supplied by the application.
* <p>
* Z-Wave nodes can be divided into two types: Controllers and Slaves. The
* controllers are usually in the form of hand-held remote controls, or PC
* interfaces. The switches, dimmers, movement sensors etc are all slaves.
* Controllers and Devices
* Replication
* Command Classes
* Values
* <hr>
* \section Library The OpenZWave Library
* \subsection Overview Overview
* \subsection Manager The Manager
* All Z-Wave functionality is accessed via the Manager class. While this
* does not make for the most efficient code structure, it does enable
* the library to handle potentially complex and hard-to-debug issues
* such as multi-threading and object lifespans behind the scenes.
* Application development is therefore simplified and less prone to bugs.
* <p>
* \subsection Notifications Notifications
* Communication between the PC and devices on the the Z-Wave network occurs
* asynchronously. Some devices, notably movement sensors, sleep most of the
* time to save battery power, and can only receive commands when awake.
* Therefore a command to change a value in a device may not occur immediately.
* It may take several seconds or minutes, or even never arrive at all.
* For this reason, many OpenZWave methods, even those that request
* information, do not return that information directly. A request will be
* sent to the network, and the response sent to the application some time
* later via a system of notification callbacks. The notification handler
* will be at the core of any application using OpenZWave. It is here that
* all information regarding device configurations and states will be reported.
* <p>
* A Z-Wave network is a dynamic entity. Controllers and devices can be
* added or removed at any time. Once a network has been set up, this
* probably won't happen very often, but OpenZWave, and any application
* built upon it, must cope all the same. The notification callback system
* is used to inform the application of any changes to the structure of the
* network.
* \subsection Values Working with Values
*
* \subsection Guidelines Application Development Guidelines
* The main considerations when designing an application based upon
* OpenZWave are:
*
* - Communication with Z-Wave devices is asynchronous and not guaranteed
* to be reliable. Do not rely on receiving a response to any request.
*
* - A Z-Wave network may change at any time. The application's notification
* callback handler must deal woth all notifications, and any representation
* of the state of the Z-Wave network held by the application must be
* modified to match. User interfaces should be built dynamically from the
* information reported in the notification callbacks, and must be able to cope
* with the addition and removal of devices.
*
* Some users will have more than one Z-Wave controller, to allow for remote
* locations or to work around the 232 device limit. OpenZWave is designed
* for use with multiple controllers, and all applications should be written
* to support this.
*
* - There is no need to save the state of the network and restore it on
* the next run. OpenZWave does this automatically, and is designed to cope
* with any changes that occur to the network while the application is not
* running.
*
* <hr>
* \section Structure Source Code Structure
*
* <hr>
* \section Samples Samples
* The SDK package includes skeleton code for creating xPL-enabled
* applications. Code is provided for three types of application - a Windows
* service, a Windowed application, and a console application. The Windows
* service is quite flexible - it will run as a console application if no
* command line parameters are passed to it. This makes it possible to
* ship one application that will run on all versions of Windows, whether or
* not there is support for services. It is also useful for debugging.
* <p>
* The full source code for the W800RF32 service is also provided as a real
* life example of using the SDK to build a complete xPL application.
* <hr>
* \section Licensing Licensing
* OpenZWave is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published
* by the Free Software Foundation, either version 3 of the License,
* or (at your option) any later version.
* <p>
* OpenZWave is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* <p>
* You should have received a copy of the GNU Lesser General Public License
* along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
* <hr>
* \section Support Support
* Assistance with all OpenZWave issues can be obtained by posting a message
* to the OpenZWave Google Group (http://groups.google.com/group/openzwave)
* <p>
*/