//----------------------------------------------------------------------------- // // UserCode.h // // Implementation of the Z-Wave COMMAND_CLASS_USER_CODE // // Copyright (c) 2012 Greg Satz // // SOFTWARE NOTICE AND LICENSE // // This file is part of OpenZWave. // // OpenZWave is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, // or (at your option) any later version. // // OpenZWave is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with OpenZWave. If not, see . // //----------------------------------------------------------------------------- #ifndef _UserCode_H #define _UserCode_H #include "CommandClass.h" namespace OpenZWave { /** \brief Implements COMMAND_CLASS_USER_CODE (0x63), a Z-Wave device command class. */ class UserCode: public CommandClass { public: enum UserCodeStatus { UserCode_Available = 0x00, UserCode_Occupied = 0x01, UserCode_Reserved = 0x02, UserCode_NotAvailable = 0xfe, UserCode_Unset = 0xff }; static CommandClass* Create( uint32 const _homeId, uint8 const _nodeId ){ return new UserCode( _homeId, _nodeId ); } virtual ~UserCode(){} static uint8 const StaticGetCommandClassId(){ return 0x63; } static string const StaticGetCommandClassName(){ return "COMMAND_CLASS_USER_CODE"; } // From CommandClass virtual void ReadXML( TiXmlElement const* _ccElement ); virtual void WriteXML( TiXmlElement* _ccElement ); virtual bool RequestState( uint32 const _requestFlags, uint8 const _instance, Driver::MsgQueue const _queue ); virtual bool RequestValue( uint32 const _requestFlags, uint8 const _index, uint8 const _instance, Driver::MsgQueue const _queue ); virtual uint8 const GetCommandClassId()const{ return StaticGetCommandClassId(); } virtual string const GetCommandClassName()const{ return StaticGetCommandClassName(); } virtual bool HandleMsg( uint8 const* _data, uint32 const _length, uint32 const _instance = 1 ); virtual bool SetValue( Value const& _value ); protected: virtual void CreateVars( uint8 const _instance ); private: UserCode( uint32 const _homeId, uint8 const _nodeId ); string CodeStatus( uint8 const _byte ) { switch( _byte ) { case UserCode_Available: { return "Available"; } case UserCode_Occupied: { return "Occupied"; } case UserCode_Reserved: { return "Reserved"; } case UserCode_NotAvailable: { return "Not Available"; } case UserCode_Unset: { return "Unset"; } default: { return "Unknown"; } } } bool m_queryAll; // True while we are requesting all the user codes. uint8 m_currentCode; uint8 m_userCodeCount; uint8 m_userCodesStatus[256]; bool m_refreshUserCodes; }; } // namespace OpenZWave #endif