update esppilight lib
content of the library is not filtered on 433mhz only
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@@ -0,0 +1,120 @@
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//-----------------------------------------------------------------------------
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//
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// ValueButton.h
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//
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// Represents a write-only value that triggers activity in a device
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//
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// Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
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//
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// SOFTWARE NOTICE AND LICENSE
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//
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// This file is part of OpenZWave.
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//
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// OpenZWave is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// OpenZWave is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
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//
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//-----------------------------------------------------------------------------
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#include "../tinyxml.h"
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#include "ValueButton.h"
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#include "../Manager.h"
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#include "../Driver.h"
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#include "../Node.h"
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#include "../platform/Log.h"
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using namespace OpenZWave;
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//-----------------------------------------------------------------------------
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// <ValueButton::ValueButton>
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// Constructor
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//-----------------------------------------------------------------------------
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ValueButton::ValueButton
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(
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uint32 const _homeId,
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uint8 const _nodeId,
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ValueID::ValueGenre const _genre,
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uint8 const _commandClassId,
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uint8 const _instance,
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uint8 const _index,
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string const& _label,
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uint8 const _pollIntensity
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):
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Value( _homeId, _nodeId, _genre, _commandClassId, _instance, _index, ValueID::ValueType_Button, _label, "", false, true, true, _pollIntensity ),
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m_pressed( false )
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{
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}
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//-----------------------------------------------------------------------------
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// <ValueButton::ReadXML>
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// Apply settings from XML
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//-----------------------------------------------------------------------------
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void ValueButton::ReadXML
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(
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uint32 const _homeId,
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uint8 const _nodeId,
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uint8 const _commandClassId,
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TiXmlElement const* _valueElement
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)
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{
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Value::ReadXML( _homeId, _nodeId, _commandClassId, _valueElement );
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}
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//-----------------------------------------------------------------------------
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// <ValueButton::WriteXML>
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// Write ourselves to an XML document
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//-----------------------------------------------------------------------------
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void ValueButton::WriteXML
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(
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TiXmlElement* _valueElement
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)
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{
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Value::WriteXML( _valueElement );
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}
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//-----------------------------------------------------------------------------
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// <ValueButton::PressButton>
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// Start an activity in a device
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//-----------------------------------------------------------------------------
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bool ValueButton::PressButton
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(
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)
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{
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// Set the value in the device.
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m_pressed = true;
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return Value::Set();
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}
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//-----------------------------------------------------------------------------
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// <ValueButton::ReleaseButton>
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// Stop an activity in a device
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//-----------------------------------------------------------------------------
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bool ValueButton::ReleaseButton
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(
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)
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{
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// Set the value in the device.
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m_pressed = false;
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bool res = Value::Set();
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if( Driver* driver = Manager::Get()->GetDriver( GetID().GetHomeId() ) )
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{
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if( Node* node = driver->GetNodeUnsafe( GetID().GetNodeId() ) )
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{
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node->RequestDynamicValues();
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}
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}
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return res;
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}
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