update esppilight lib

content of the library is not filtered on 433mhz only
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Florian committed 2018-11-28 20:41:37 +01:00
1 parent a275e48ee1
commit 67dd7ac078
1030 files changed
+203335 -116

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@@ -0,0 +1,107 @@
//-----------------------------------------------------------------------------
//
// Event.cpp
//
// Cross-platform event
//
// Copyright (c) 2010 Mal Lansell <mal@lansell.org>
// All rights reserved.
//
// SOFTWARE NOTICE AND LICENSE
//
// This file is part of OpenZWave.
//
// OpenZWave is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// OpenZWave is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
//
//-----------------------------------------------------------------------------
#include "../Defs.h"
#include "Event.h"
#ifdef _WIN32
#include "windows/EventImpl.h" // Platform-specific implementation of an event
#else
#include "unix/EventImpl.h" // Platform-specific implementation of an event
#endif
using namespace OpenZWave;
//-----------------------------------------------------------------------------
// <Event::Event>
// Constructor
//-----------------------------------------------------------------------------
Event::Event
(
):
m_pImpl( new EventImpl() )
{
}
//-----------------------------------------------------------------------------
// <Event::~Event>
// Destructor
//-----------------------------------------------------------------------------
Event::~Event
(
)
{
delete m_pImpl;
}
//-----------------------------------------------------------------------------
// <Event::Set>
// Set the event to signalled
//-----------------------------------------------------------------------------
void Event::Set
(
)
{
m_pImpl->Set();
Notify(); // Notify any watchers that the event is now set
}
//-----------------------------------------------------------------------------
// <Event::Reset>
// Set the event to not signalled
//-----------------------------------------------------------------------------
void Event::Reset
(
)
{
m_pImpl->Reset();
}
//-----------------------------------------------------------------------------
// <Event::IsSignalled>
// Test whether the event is set
//-----------------------------------------------------------------------------
bool Event::IsSignalled
(
)
{
return m_pImpl->IsSignalled();
}
//-----------------------------------------------------------------------------
// <Event::Wait>
// Wait for the event to become signalled
//-----------------------------------------------------------------------------
bool Event::Wait
(
int32 const _timeout
)
{
return m_pImpl->Wait( _timeout );
}