update esppilight lib

content of the library is not filtered on 433mhz only
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Florian committed 2018-11-28 20:41:37 +01:00
1 parent a275e48ee1
commit 67dd7ac078
1030 files changed
+203335 -116

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//-----------------------------------------------------------------------------
//
// SceneActivation.h
//
// Implementation of the Z-Wave COMMAND_CLASS_SCENE_ACTIVATION
//
// Copyright (c) 2012 Greg Satz <satz@iranger.com>
//
// SOFTWARE NOTICE AND LICENSE
//
// This file is part of OpenZWave.
//
// OpenZWave is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// OpenZWave is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
//
//-----------------------------------------------------------------------------
#ifndef _SceneActivation_H
#define _SceneActivation_H
#include "CommandClass.h"
namespace OpenZWave
{
class ValueByte;
/** \brief Implements COMMAND_CLASS_SCENEACTIVATION (0x2B), a Z-Wave device command class.
*/
class SceneActivation: public CommandClass
{
public:
static CommandClass* Create( uint32 const _homeId, uint8 const _nodeId ){ return new SceneActivation( _homeId, _nodeId ); }
virtual ~SceneActivation(){}
/** \brief Get command class ID (1 byte) identifying this command class. */
static uint8 const StaticGetCommandClassId(){ return 0x2B; }
/** \brief Get a string containing the name of this command class. */
static string const StaticGetCommandClassName(){ return "COMMAND_CLASS_SCENE_ACTIVATION"; }
// From CommandClass
/** \brief Get command class ID (1 byte) identifying this command class. (Inherited from CommandClass) */
virtual uint8 const GetCommandClassId()const{ return StaticGetCommandClassId(); }
/** \brief Get a string containing the name of this command class. (Inherited from CommandClass) */
virtual string const GetCommandClassName()const{ return StaticGetCommandClassName(); }
/** \brief Handle a response to a message associated with this command class. (Inherited from CommandClass) */
virtual bool HandleMsg( uint8 const* _data, uint32 const _length, uint32 const _instance = 1 );
private:
SceneActivation( uint32 const _homeId, uint8 const _nodeId ): CommandClass( _homeId, _nodeId ){}
};
} // namespace OpenZWave
#endif