update esppilight lib
content of the library is not filtered on 433mhz only
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@@ -0,0 +1,531 @@
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//-----------------------------------------------------------------------------
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//
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// NodeNaming.cpp
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//
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// Implementation of the Z-Wave COMMAND_CLASS_NODE_NAMING
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//
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// Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
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//
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// SOFTWARE NOTICE AND LICENSE
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//
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// This file is part of OpenZWave.
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//
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// OpenZWave is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// OpenZWave is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
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//
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//-----------------------------------------------------------------------------
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#include "CommandClasses.h"
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#include "NodeNaming.h"
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#include "Association.h"
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#include "../Defs.h"
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#include "../Msg.h"
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#include "../Node.h"
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#include "../Driver.h"
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#include "../Notification.h"
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#include "../platform/Log.h"
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using namespace OpenZWave;
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enum NodeNamingCmd
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{
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NodeNamingCmd_Set = 0x01,
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NodeNamingCmd_Get = 0x02,
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NodeNamingCmd_Report = 0x03,
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NodeNamingCmd_LocationSet = 0x04,
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NodeNamingCmd_LocationGet = 0x05,
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NodeNamingCmd_LocationReport = 0x06
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};
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enum StringEncoding
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{
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StringEncoding_ASCII = 0,
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StringEncoding_ExtendedASCII,
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StringEncoding_UTF16
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};
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// Mapping of characters 0x80 and above to Unicode.
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uint16 const c_extendedAsciiToUnicode[] =
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{
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0x20ac, // 0x80 - Euro Sign
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0x0081, // 0x81 -
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0x201a, // 0x82 - Single Low-9 Quotation Mark
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0x0192, // 0x83 - Latin Small Letter F With Hook
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0x201e, // 0x84 - Double Low-9 Quotation Mark
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0x2026, // 0x85 - Horizontal Ellipsis
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0x2020, // 0x86 - Dagger
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0x2021, // 0x87 - Double Dagger
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0x02c6, // 0x88 - Modifier Letter Circumflex Accent
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0x2030, // 0x89 - Per Mille Sign
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0x0160, // 0x8a - Latin Capital Letter S With Caron
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0x2039, // 0x8b - Single Left-Pointing Angle Quotation Mark
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0x0152, // 0x8c - Latin Capital Ligature Oe
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0x008d, // 0x8d -
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0x017d, // 0x8e - Latin Capital Letter Z With Caron
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0x008f, // 0x8f -
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0x0090, // 0x90 -
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0x2018, // 0x91 - Left Single Quotation Mark
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0x2019, // 0x92 - Right Single Quotation Mark
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0x201c, // 0x93 - Left Double Quotation Mark
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0x201d, // 0x94 - Right Double Quotation Mark
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0x2022, // 0x95 - Bullet
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0x2013, // 0x96 - En Dash
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0x2014, // 0x97 - Em Dash
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0x02dc, // 0x98 - Small Tilde
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0x2122, // 0x99 - Trade Mark Sign
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0x0161, // 0x9a - Latin Small Letter S With Caron
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0x203a, // 0x9b - Single Right-Pointing Angle Quotation Mark
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0x0153, // 0x9c - Latin Small Ligature Oe
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0x009d, // 0x9d -
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0x017e, // 0x9e - Latin Small Letter Z With Caron
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0x0178, // 0x9f - Latin Capital Letter Y With Diaeresis
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0x00a0, // 0xa0 - No-Break Space
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0x00a1, // 0xa1 - Inverted Exclamation Mark
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0x00a2, // 0xa2 - Cent Sign
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0x00a3, // 0xa3 - Pound Sign
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0x00a4, // 0xa4 - Currency Sign
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0x00a5, // 0xa5 - Yen Sign
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0x00a6, // 0xa6 - Broken Bar
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0x00a7, // 0xa7 - Section Sign
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0x00a8, // 0xa8 - Diaeresis
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0x00a9, // 0xa9 - Copyright Sign
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0x00aa, // 0xaa - Feminine Ordinal Indicator
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0x00ab, // 0xab - Left-Pointing Double Angle Quotation Mark
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0x00ac, // 0xac - Not Sign
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0x00ad, // 0xad - Soft Hyphen
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0x00ae, // 0xae - Registered Sign
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0x00af, // 0xaf - Macron
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0x00b0, // 0xb0 - Degree Sign
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0x00b1, // 0xb1 - Plus-Minus Sign
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0x00b2, // 0xb2 - Superscript Two
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0x00b3, // 0xb3 - Superscript Three
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0x00b4, // 0xb4 - Acute Accent
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0x00b5, // 0xb5 - Micro Sign
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0x00b6, // 0xb6 - Pilcrow Sign
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0x00b7, // 0xb7 - Middle Dot
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0x00b8, // 0xb8 - Cedilla
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0x00b9, // 0xb9 - Superscript One
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0x00ba, // 0xba - Masculine Ordinal Indicator
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0x00bb, // 0xbb - Right-Pointing Double Angle Quotation Mark
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0x00bc, // 0xbc - Vulgar Fraction One Quarter
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0x00bd, // 0xbd - Vulgar Fraction One Half
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0x00be, // 0xbe - Vulgar Fraction Three Quarters
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0x00bf, // 0xbf - Inverted Question Mark
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0x00c0, // 0xc0 - Latin Capital Letter A With Grave
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0x00c1, // 0xc1 - Latin Capital Letter A With Acute
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0x00c2, // 0xc2 - Latin Capital Letter A With Circumflex
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0x00c3, // 0xc3 - Latin Capital Letter A With Tilde
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0x00c4, // 0xc4 - Latin Capital Letter A With Diaeresis
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0x00c5, // 0xc5 - Latin Capital Letter A With Ring Above
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0x00c6, // 0xc6 - Latin Capital Ligature Ae
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0x00c7, // 0xc7 - Latin Capital Letter C With Cedilla
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0x00c8, // 0xc8 - Latin Capital Letter E With Grave
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0x00c9, // 0xc9 - Latin Capital Letter E With Acute
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0x00ca, // 0xca - Latin Capital Letter E With Circumflex
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0x00cb, // 0xcb - Latin Capital Letter E With Diaeresis
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0x00cc, // 0xcc - Latin Capital Letter I With Grave
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0x00cd, // 0xcd - Latin Capital Letter I With Acute
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0x00ce, // 0xce - Latin Capital Letter I With Circumflex
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0x00cf, // 0xcf - Latin Capital Letter I With Diaeresis
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0x00d0, // 0xd0 - Latin Capital Letter Eth
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0x00d1, // 0xd1 - Latin Capital Letter N With Tilde
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0x00d2, // 0xd2 - Latin Capital Letter O With Grave
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0x00d3, // 0xd3 - Latin Capital Letter O With Acute
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0x00d4, // 0xd4 - Latin Capital Letter O With Circumflex
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0x00d5, // 0xd5 - Latin Capital Letter O With Tilde
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0x00d6, // 0xd6 - Latin Capital Letter O With Diaeresis
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0x00d7, // 0xd7 - Multiplication Sign
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0x00d8, // 0xd8 - Latin Capital Letter O With Stroke
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0x00d9, // 0xd9 - Latin Capital Letter U With Grave
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0x00da, // 0xda - Latin Capital Letter U With Acute
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0x00db, // 0xdb - Latin Capital Letter U With Circumflex
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0x00dc, // 0xdc - Latin Capital Letter U With Diaeresis
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0x00dd, // 0xdd - Latin Capital Letter Y With Acute
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0x00de, // 0xde - Latin Capital Letter Thorn
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0x00df, // 0xdf - Latin Small Letter Sharp S
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0x00e0, // 0xe0 - Latin Small Letter A With Grave
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0x00e1, // 0xe1 - Latin Small Letter A With Acute
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0x00e2, // 0xe2 - Latin Small Letter A With Circumflex
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0x00e3, // 0xe3 - Latin Small Letter A With Tilde
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0x00e4, // 0xe4 - Latin Small Letter A With Diaeresis
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0x00e5, // 0xe5 - Latin Small Letter A With Ring Above
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0x00e6, // 0xe6 - Latin Small Ligature Ae
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0x00e7, // 0xe7 - Latin Small Letter C With Cedilla
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0x00e8, // 0xe8 - Latin Small Letter E With Grave
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0x00e9, // 0xe9 - Latin Small Letter E With Acute
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0x00ea, // 0xea - Latin Small Letter E With Circumflex
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0x00eb, // 0xeb - Latin Small Letter E With Diaeresis
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0x00ec, // 0xec - Latin Small Letter I With Grave
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0x00ed, // 0xed - Latin Small Letter I With Acute
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0x00ee, // 0xee - Latin Small Letter I With Circumflex
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0x00ef, // 0xef - Latin Small Letter I With Diaeresis
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0x00f0, // 0xf0 - Latin Small Letter Eth
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0x00f1, // 0xf1 - Latin Small Letter N With Tilde
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0x00f2, // 0xf2 - Latin Small Letter O With Grave
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0x00f3, // 0xf3 - Latin Small Letter O With Acute
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0x00f4, // 0xf4 - Latin Small Letter O With Circumflex
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0x00f5, // 0xf5 - Latin Small Letter O With Tilde
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0x00f6, // 0xf6 - Latin Small Letter O With Diaeresis
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0x00f7, // 0xf7 - Division Sign
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0x00f8, // 0xf8 - Latin Small Letter O With Stroke
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0x00f9, // 0xf9 - Latin Small Letter U With Grave
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0x00fa, // 0xfa - Latin Small Letter U With Acute
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0x00fb, // 0xfb - Latin Small Letter U With Circumflex
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0x00fc, // 0xfc - Latin Small Letter U With Diaeresis
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0x00fd, // 0xfd - Latin Small Letter Y With Acute
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0x00fe, // 0xfe - Latin Small Letter Thorn
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0x00ff // 0xff - Latin Small Letter Y With Diaeresis
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};
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//-----------------------------------------------------------------------------
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// <NodeNaming::RequestState>
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// Request current state from the device
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//-----------------------------------------------------------------------------
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bool NodeNaming::RequestState
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(
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uint32 const _requestFlags,
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uint8 const _instance,
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Driver::MsgQueue const _queue
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)
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{
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bool res = false;
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if( _requestFlags & RequestFlag_Session )
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{
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if( Node* node = GetNodeUnsafe() )
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{
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if( node->m_nodeName == "" )
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{
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// If we don't already have a user-defined name, fetch it from the device
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res |= RequestValue( _requestFlags, NodeNamingCmd_Get, _instance, _queue );
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}
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if( node->m_location == "" )
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{
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// If we don't already have a user-defined location, fetch it from the device
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res |= RequestValue( _requestFlags, NodeNamingCmd_LocationGet, _instance, _queue );
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}
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}
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}
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return res;
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}
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//-----------------------------------------------------------------------------
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// <NodeNaming::RequestValue>
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// Request current value from the device
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//-----------------------------------------------------------------------------
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bool NodeNaming::RequestValue
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(
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uint32 const _requestFlags,
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uint8 const _getTypeEnum,
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uint8 const _instance,
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Driver::MsgQueue const _queue
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)
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{
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if( _instance != 1 )
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{
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// This command class doesn't work with multiple instances
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return false;
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}
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Msg* msg;
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if( _getTypeEnum == NodeNamingCmd_Get )
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{
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if ( IsGetSupported() )
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{
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msg = new Msg( "NodeNamingCmd_Get", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true, true, FUNC_ID_APPLICATION_COMMAND_HANDLER, GetCommandClassId() );
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msg->Append( GetNodeId() );
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msg->Append( 2 );
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msg->Append( GetCommandClassId() );
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msg->Append( NodeNamingCmd_Get );
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msg->Append( GetDriver()->GetTransmitOptions() );
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GetDriver()->SendMsg( msg, _queue );
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return true;
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} else {
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Log::Write( LogLevel_Info, GetNodeId(), "NodeNamingCmd_Get Not Supported on this node");
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}
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return false;
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}
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if( _getTypeEnum == NodeNamingCmd_LocationGet )
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{
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// If we don't already have a user-defined name, fetch it from the device
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msg = new Msg( "NodeNamingCmd_LocationGet", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true, true, FUNC_ID_APPLICATION_COMMAND_HANDLER, GetCommandClassId() );
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msg->Append( GetNodeId() );
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msg->Append( 2 );
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msg->Append( GetCommandClassId() );
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msg->Append( NodeNamingCmd_LocationGet );
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msg->Append( GetDriver()->GetTransmitOptions() );
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GetDriver()->SendMsg( msg, _queue );
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return true;
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}
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return false;
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}
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//-----------------------------------------------------------------------------
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// <NodeNaming::HandleMsg>
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// Handle a message from the Z-Wave network
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//-----------------------------------------------------------------------------
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bool NodeNaming::HandleMsg
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(
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uint8 const* _data,
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uint32 const _length,
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uint32 const _instance // = 1
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)
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{
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bool updated = false;
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if( Node* node = GetNodeUnsafe() )
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{
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if( NodeNamingCmd_Report == (NodeNamingCmd)_data[0] )
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{
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string name = ExtractString( _data, _length );
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if( node->m_nodeName == "" )
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{
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// We only overwrite the name if it is empty
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node->m_nodeName = name;
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Log::Write( LogLevel_Info, GetNodeId(), "Received the name: %s.", name.c_str() );
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updated = true;
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}
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}
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else if( NodeNamingCmd_LocationReport == (NodeNamingCmd)_data[0] )
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{
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string location = ExtractString( _data, _length );
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if( node->m_location == "" )
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{
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// We only overwrite the location if it is empty
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node->m_location = location;
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Log::Write( LogLevel_Info, GetNodeId(), "Received the location: %s.", location.c_str() );
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updated = true;
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}
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}
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}
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if( updated )
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{
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Notification* notification = new Notification( Notification::Type_NodeNaming );
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notification->SetHomeAndNodeIds( GetHomeId(), GetNodeId() );
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GetDriver()->QueueNotification( notification );
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// <NodeNaming::SetName>
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// Set the name in the device
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//-----------------------------------------------------------------------------
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void NodeNaming::SetName
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(
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string const& _name
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)
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{
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size_t length = _name.size();
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if( length > 16 )
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{
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length = 16;
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}
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Log::Write( LogLevel_Info, GetNodeId(), "NodeNaming::Set - Naming to '%s'", _name.c_str() );
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Msg* msg = new Msg( "NodeNaming Set", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true );
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msg->Append( GetNodeId() );
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msg->Append( (uint8)(length + 3) );
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msg->Append( GetCommandClassId() );
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msg->Append( NodeNamingCmd_Set );
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msg->Append( (uint8)StringEncoding_ASCII );
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for( uint32 i=0; i<length; ++i )
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{
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msg->Append( _name[i] );
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}
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msg->Append( GetDriver()->GetTransmitOptions() );
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GetDriver()->SendMsg( msg, Driver::MsgQueue_Send );
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}
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//-----------------------------------------------------------------------------
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// <NodeNaming::SetLocation>
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// Set the location in the device
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//-----------------------------------------------------------------------------
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void NodeNaming::SetLocation
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(
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string const& _location
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)
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{
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size_t length = _location.size();
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if( length > 16 )
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{
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length = 16;
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}
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Log::Write( LogLevel_Info, GetNodeId(), "NodeNaming::SetLocation - Setting location to '%s'", _location.c_str() );
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Msg* msg = new Msg( "NodeNaming Set", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true );
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msg->Append( GetNodeId() );
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msg->Append( (uint8)(length + 3) );
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msg->Append( GetCommandClassId() );
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msg->Append( NodeNamingCmd_LocationSet );
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msg->Append( (uint8)StringEncoding_ASCII );
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||||
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for( uint32 i=0; i<length; ++i )
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||||
{
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msg->Append( _location[i] );
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||||
}
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||||
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msg->Append( GetDriver()->GetTransmitOptions() );
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GetDriver()->SendMsg( msg, Driver::MsgQueue_Send );
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}
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||||
//-----------------------------------------------------------------------------
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// <NodeNaming::ExtractString>
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// Extract a string from the report data
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//-----------------------------------------------------------------------------
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||||
string NodeNaming::ExtractString
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||||
(
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||||
uint8 const* _data,
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||||
uint32 const _length
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||||
)
|
||||
{
|
||||
uint8 i;
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||||
char str[32];
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||||
uint32 pos = 0;
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||||
|
||||
str[0] = 0;
|
||||
StringEncoding encoding = (StringEncoding)( _data[1] & 0x07 );
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||||
|
||||
if( _length >= 3 )
|
||||
{
|
||||
// Get the length of the string (maximum allowed is 16 bytes)
|
||||
uint8 numBytes = _length - 3;
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||||
if( numBytes > 16 )
|
||||
{
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||||
numBytes = 16;
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||||
}
|
||||
|
||||
switch( encoding )
|
||||
{
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||||
case StringEncoding_ASCII:
|
||||
{
|
||||
// Copy data as-is
|
||||
for( i=0; i<numBytes; ++i )
|
||||
{
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||||
str[pos++] = _data[i+2];
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||||
}
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||||
break;
|
||||
}
|
||||
case StringEncoding_ExtendedASCII:
|
||||
{
|
||||
// Convert Extended ASCII characters to UTF-8
|
||||
for( i=0; i<numBytes; ++i )
|
||||
{
|
||||
uint8 ch = _data[i+2];
|
||||
if( ch >= 0x80 )
|
||||
{
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||||
uint16 utf16 = c_extendedAsciiToUnicode[ch-0x80];
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||||
pos = ConvertUFT16ToUTF8( utf16, str, pos );
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||||
}
|
||||
else
|
||||
{
|
||||
str[pos++] = (char)ch;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case StringEncoding_UTF16:
|
||||
{
|
||||
// Convert UTF-16 characters to UTF-8
|
||||
for( i=0; i<numBytes; i+=2 )
|
||||
{
|
||||
uint16 utf16 = (((uint16)_data[i+2])<<8) | (uint16)_data[i+3];
|
||||
pos = ConvertUFT16ToUTF8( utf16, str, pos );
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
str[pos] = 0;
|
||||
}
|
||||
|
||||
return string( str );
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// <NodeNaming::ConvertUFT16ToUTF8>
|
||||
// Convert a UTF-16 string into UTF-8 encoding.
|
||||
//-----------------------------------------------------------------------------
|
||||
uint32 NodeNaming::ConvertUFT16ToUTF8
|
||||
(
|
||||
uint16 _utf16,
|
||||
char* _buffer,
|
||||
uint32 pos
|
||||
)
|
||||
{
|
||||
static uint16 surrogate = 0;
|
||||
|
||||
if( ( surrogate != 0 ) && ( ( _utf16 & 0xdc00 ) == 0xdc00 ) )
|
||||
{
|
||||
// UTF-16 surrogate character pair converts to four UTF-8 characters.
|
||||
// We have the second member of the pair, so we can do the conversion now.
|
||||
_buffer[pos++] = (char)( ((surrogate>>7) & 0x0007) | 0x00f0 );
|
||||
_buffer[pos++] = (char)( ((surrogate>>1) & 0x0020) | ((surrogate>>2) & 0x000f) | 0x0090 );
|
||||
_buffer[pos++] = (char)( ((_utf16>>6) & 0x000f) | ((surrogate<<4) & 0x0030) | 0x0080 );
|
||||
_buffer[pos++] = (char)( (_utf16 & 0x003f) | 0x0080 );
|
||||
}
|
||||
else
|
||||
{
|
||||
surrogate = 0;
|
||||
if( _utf16 & 0xff80 )
|
||||
{
|
||||
if( _utf16 & 0xf800 )
|
||||
{
|
||||
if( ( _utf16 & 0xd800 ) == 0xd800 )
|
||||
{
|
||||
// UTF-16 surrogate character pair converts to four UTF-8 characters.
|
||||
// We have the first member of the pair, so we store it for next time.
|
||||
surrogate = _utf16;
|
||||
}
|
||||
else
|
||||
{
|
||||
// UTF-16 character can be represented by three UTF-8 characters.
|
||||
_buffer[pos++] = (char)( (_utf16>>12) | 0x00e0 );
|
||||
_buffer[pos++] = (char)( ((_utf16>>6) & 0x003f) | 0x0080 );
|
||||
_buffer[pos++] = (char)( (_utf16 & 0x003f) | 0x0080 );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// UTF-16 character can be represented by two UTF-8 characters.
|
||||
_buffer[pos++] = (char)( (_utf16>>6) | 0x00c0 );
|
||||
_buffer[pos++] = (char)( (_utf16 & 0x003f) | 0x0080 );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// UTF-16 character matches single ascii character.
|
||||
_buffer[pos++] = (char)_utf16;
|
||||
}
|
||||
}
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in new issue
Block a user