update esppilight lib

content of the library is not filtered on 433mhz only
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Florian committed 2018-11-28 20:41:37 +01:00
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commit 67dd7ac078
1030 files changed
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//-----------------------------------------------------------------------------
//
// NodeNaming.cpp
//
// Implementation of the Z-Wave COMMAND_CLASS_NODE_NAMING
//
// Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
//
// SOFTWARE NOTICE AND LICENSE
//
// This file is part of OpenZWave.
//
// OpenZWave is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// OpenZWave is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
//
//-----------------------------------------------------------------------------
#include "CommandClasses.h"
#include "NodeNaming.h"
#include "Association.h"
#include "../Defs.h"
#include "../Msg.h"
#include "../Node.h"
#include "../Driver.h"
#include "../Notification.h"
#include "../platform/Log.h"
using namespace OpenZWave;
enum NodeNamingCmd
{
NodeNamingCmd_Set = 0x01,
NodeNamingCmd_Get = 0x02,
NodeNamingCmd_Report = 0x03,
NodeNamingCmd_LocationSet = 0x04,
NodeNamingCmd_LocationGet = 0x05,
NodeNamingCmd_LocationReport = 0x06
};
enum StringEncoding
{
StringEncoding_ASCII = 0,
StringEncoding_ExtendedASCII,
StringEncoding_UTF16
};
// Mapping of characters 0x80 and above to Unicode.
uint16 const c_extendedAsciiToUnicode[] =
{
0x20ac, // 0x80 - Euro Sign
0x0081, // 0x81 -
0x201a, // 0x82 - Single Low-9 Quotation Mark
0x0192, // 0x83 - Latin Small Letter F With Hook
0x201e, // 0x84 - Double Low-9 Quotation Mark
0x2026, // 0x85 - Horizontal Ellipsis
0x2020, // 0x86 - Dagger
0x2021, // 0x87 - Double Dagger
0x02c6, // 0x88 - Modifier Letter Circumflex Accent
0x2030, // 0x89 - Per Mille Sign
0x0160, // 0x8a - Latin Capital Letter S With Caron
0x2039, // 0x8b - Single Left-Pointing Angle Quotation Mark
0x0152, // 0x8c - Latin Capital Ligature Oe
0x008d, // 0x8d -
0x017d, // 0x8e - Latin Capital Letter Z With Caron
0x008f, // 0x8f -
0x0090, // 0x90 -
0x2018, // 0x91 - Left Single Quotation Mark
0x2019, // 0x92 - Right Single Quotation Mark
0x201c, // 0x93 - Left Double Quotation Mark
0x201d, // 0x94 - Right Double Quotation Mark
0x2022, // 0x95 - Bullet
0x2013, // 0x96 - En Dash
0x2014, // 0x97 - Em Dash
0x02dc, // 0x98 - Small Tilde
0x2122, // 0x99 - Trade Mark Sign
0x0161, // 0x9a - Latin Small Letter S With Caron
0x203a, // 0x9b - Single Right-Pointing Angle Quotation Mark
0x0153, // 0x9c - Latin Small Ligature Oe
0x009d, // 0x9d -
0x017e, // 0x9e - Latin Small Letter Z With Caron
0x0178, // 0x9f - Latin Capital Letter Y With Diaeresis
0x00a0, // 0xa0 - No-Break Space
0x00a1, // 0xa1 - Inverted Exclamation Mark
0x00a2, // 0xa2 - Cent Sign
0x00a3, // 0xa3 - Pound Sign
0x00a4, // 0xa4 - Currency Sign
0x00a5, // 0xa5 - Yen Sign
0x00a6, // 0xa6 - Broken Bar
0x00a7, // 0xa7 - Section Sign
0x00a8, // 0xa8 - Diaeresis
0x00a9, // 0xa9 - Copyright Sign
0x00aa, // 0xaa - Feminine Ordinal Indicator
0x00ab, // 0xab - Left-Pointing Double Angle Quotation Mark
0x00ac, // 0xac - Not Sign
0x00ad, // 0xad - Soft Hyphen
0x00ae, // 0xae - Registered Sign
0x00af, // 0xaf - Macron
0x00b0, // 0xb0 - Degree Sign
0x00b1, // 0xb1 - Plus-Minus Sign
0x00b2, // 0xb2 - Superscript Two
0x00b3, // 0xb3 - Superscript Three
0x00b4, // 0xb4 - Acute Accent
0x00b5, // 0xb5 - Micro Sign
0x00b6, // 0xb6 - Pilcrow Sign
0x00b7, // 0xb7 - Middle Dot
0x00b8, // 0xb8 - Cedilla
0x00b9, // 0xb9 - Superscript One
0x00ba, // 0xba - Masculine Ordinal Indicator
0x00bb, // 0xbb - Right-Pointing Double Angle Quotation Mark
0x00bc, // 0xbc - Vulgar Fraction One Quarter
0x00bd, // 0xbd - Vulgar Fraction One Half
0x00be, // 0xbe - Vulgar Fraction Three Quarters
0x00bf, // 0xbf - Inverted Question Mark
0x00c0, // 0xc0 - Latin Capital Letter A With Grave
0x00c1, // 0xc1 - Latin Capital Letter A With Acute
0x00c2, // 0xc2 - Latin Capital Letter A With Circumflex
0x00c3, // 0xc3 - Latin Capital Letter A With Tilde
0x00c4, // 0xc4 - Latin Capital Letter A With Diaeresis
0x00c5, // 0xc5 - Latin Capital Letter A With Ring Above
0x00c6, // 0xc6 - Latin Capital Ligature Ae
0x00c7, // 0xc7 - Latin Capital Letter C With Cedilla
0x00c8, // 0xc8 - Latin Capital Letter E With Grave
0x00c9, // 0xc9 - Latin Capital Letter E With Acute
0x00ca, // 0xca - Latin Capital Letter E With Circumflex
0x00cb, // 0xcb - Latin Capital Letter E With Diaeresis
0x00cc, // 0xcc - Latin Capital Letter I With Grave
0x00cd, // 0xcd - Latin Capital Letter I With Acute
0x00ce, // 0xce - Latin Capital Letter I With Circumflex
0x00cf, // 0xcf - Latin Capital Letter I With Diaeresis
0x00d0, // 0xd0 - Latin Capital Letter Eth
0x00d1, // 0xd1 - Latin Capital Letter N With Tilde
0x00d2, // 0xd2 - Latin Capital Letter O With Grave
0x00d3, // 0xd3 - Latin Capital Letter O With Acute
0x00d4, // 0xd4 - Latin Capital Letter O With Circumflex
0x00d5, // 0xd5 - Latin Capital Letter O With Tilde
0x00d6, // 0xd6 - Latin Capital Letter O With Diaeresis
0x00d7, // 0xd7 - Multiplication Sign
0x00d8, // 0xd8 - Latin Capital Letter O With Stroke
0x00d9, // 0xd9 - Latin Capital Letter U With Grave
0x00da, // 0xda - Latin Capital Letter U With Acute
0x00db, // 0xdb - Latin Capital Letter U With Circumflex
0x00dc, // 0xdc - Latin Capital Letter U With Diaeresis
0x00dd, // 0xdd - Latin Capital Letter Y With Acute
0x00de, // 0xde - Latin Capital Letter Thorn
0x00df, // 0xdf - Latin Small Letter Sharp S
0x00e0, // 0xe0 - Latin Small Letter A With Grave
0x00e1, // 0xe1 - Latin Small Letter A With Acute
0x00e2, // 0xe2 - Latin Small Letter A With Circumflex
0x00e3, // 0xe3 - Latin Small Letter A With Tilde
0x00e4, // 0xe4 - Latin Small Letter A With Diaeresis
0x00e5, // 0xe5 - Latin Small Letter A With Ring Above
0x00e6, // 0xe6 - Latin Small Ligature Ae
0x00e7, // 0xe7 - Latin Small Letter C With Cedilla
0x00e8, // 0xe8 - Latin Small Letter E With Grave
0x00e9, // 0xe9 - Latin Small Letter E With Acute
0x00ea, // 0xea - Latin Small Letter E With Circumflex
0x00eb, // 0xeb - Latin Small Letter E With Diaeresis
0x00ec, // 0xec - Latin Small Letter I With Grave
0x00ed, // 0xed - Latin Small Letter I With Acute
0x00ee, // 0xee - Latin Small Letter I With Circumflex
0x00ef, // 0xef - Latin Small Letter I With Diaeresis
0x00f0, // 0xf0 - Latin Small Letter Eth
0x00f1, // 0xf1 - Latin Small Letter N With Tilde
0x00f2, // 0xf2 - Latin Small Letter O With Grave
0x00f3, // 0xf3 - Latin Small Letter O With Acute
0x00f4, // 0xf4 - Latin Small Letter O With Circumflex
0x00f5, // 0xf5 - Latin Small Letter O With Tilde
0x00f6, // 0xf6 - Latin Small Letter O With Diaeresis
0x00f7, // 0xf7 - Division Sign
0x00f8, // 0xf8 - Latin Small Letter O With Stroke
0x00f9, // 0xf9 - Latin Small Letter U With Grave
0x00fa, // 0xfa - Latin Small Letter U With Acute
0x00fb, // 0xfb - Latin Small Letter U With Circumflex
0x00fc, // 0xfc - Latin Small Letter U With Diaeresis
0x00fd, // 0xfd - Latin Small Letter Y With Acute
0x00fe, // 0xfe - Latin Small Letter Thorn
0x00ff // 0xff - Latin Small Letter Y With Diaeresis
};
//-----------------------------------------------------------------------------
// <NodeNaming::RequestState>
// Request current state from the device
//-----------------------------------------------------------------------------
bool NodeNaming::RequestState
(
uint32 const _requestFlags,
uint8 const _instance,
Driver::MsgQueue const _queue
)
{
bool res = false;
if( _requestFlags & RequestFlag_Session )
{
if( Node* node = GetNodeUnsafe() )
{
if( node->m_nodeName == "" )
{
// If we don't already have a user-defined name, fetch it from the device
res |= RequestValue( _requestFlags, NodeNamingCmd_Get, _instance, _queue );
}
if( node->m_location == "" )
{
// If we don't already have a user-defined location, fetch it from the device
res |= RequestValue( _requestFlags, NodeNamingCmd_LocationGet, _instance, _queue );
}
}
}
return res;
}
//-----------------------------------------------------------------------------
// <NodeNaming::RequestValue>
// Request current value from the device
//-----------------------------------------------------------------------------
bool NodeNaming::RequestValue
(
uint32 const _requestFlags,
uint8 const _getTypeEnum,
uint8 const _instance,
Driver::MsgQueue const _queue
)
{
if( _instance != 1 )
{
// This command class doesn't work with multiple instances
return false;
}
Msg* msg;
if( _getTypeEnum == NodeNamingCmd_Get )
{
if ( IsGetSupported() )
{
msg = new Msg( "NodeNamingCmd_Get", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true, true, FUNC_ID_APPLICATION_COMMAND_HANDLER, GetCommandClassId() );
msg->Append( GetNodeId() );
msg->Append( 2 );
msg->Append( GetCommandClassId() );
msg->Append( NodeNamingCmd_Get );
msg->Append( GetDriver()->GetTransmitOptions() );
GetDriver()->SendMsg( msg, _queue );
return true;
} else {
Log::Write( LogLevel_Info, GetNodeId(), "NodeNamingCmd_Get Not Supported on this node");
}
return false;
}
if( _getTypeEnum == NodeNamingCmd_LocationGet )
{
// If we don't already have a user-defined name, fetch it from the device
msg = new Msg( "NodeNamingCmd_LocationGet", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true, true, FUNC_ID_APPLICATION_COMMAND_HANDLER, GetCommandClassId() );
msg->Append( GetNodeId() );
msg->Append( 2 );
msg->Append( GetCommandClassId() );
msg->Append( NodeNamingCmd_LocationGet );
msg->Append( GetDriver()->GetTransmitOptions() );
GetDriver()->SendMsg( msg, _queue );
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// <NodeNaming::HandleMsg>
// Handle a message from the Z-Wave network
//-----------------------------------------------------------------------------
bool NodeNaming::HandleMsg
(
uint8 const* _data,
uint32 const _length,
uint32 const _instance // = 1
)
{
bool updated = false;
if( Node* node = GetNodeUnsafe() )
{
if( NodeNamingCmd_Report == (NodeNamingCmd)_data[0] )
{
string name = ExtractString( _data, _length );
if( node->m_nodeName == "" )
{
// We only overwrite the name if it is empty
node->m_nodeName = name;
Log::Write( LogLevel_Info, GetNodeId(), "Received the name: %s.", name.c_str() );
updated = true;
}
}
else if( NodeNamingCmd_LocationReport == (NodeNamingCmd)_data[0] )
{
string location = ExtractString( _data, _length );
if( node->m_location == "" )
{
// We only overwrite the location if it is empty
node->m_location = location;
Log::Write( LogLevel_Info, GetNodeId(), "Received the location: %s.", location.c_str() );
updated = true;
}
}
}
if( updated )
{
Notification* notification = new Notification( Notification::Type_NodeNaming );
notification->SetHomeAndNodeIds( GetHomeId(), GetNodeId() );
GetDriver()->QueueNotification( notification );
}
return true;
}
//-----------------------------------------------------------------------------
// <NodeNaming::SetName>
// Set the name in the device
//-----------------------------------------------------------------------------
void NodeNaming::SetName
(
string const& _name
)
{
size_t length = _name.size();
if( length > 16 )
{
length = 16;
}
Log::Write( LogLevel_Info, GetNodeId(), "NodeNaming::Set - Naming to '%s'", _name.c_str() );
Msg* msg = new Msg( "NodeNaming Set", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true );
msg->Append( GetNodeId() );
msg->Append( (uint8)(length + 3) );
msg->Append( GetCommandClassId() );
msg->Append( NodeNamingCmd_Set );
msg->Append( (uint8)StringEncoding_ASCII );
for( uint32 i=0; i<length; ++i )
{
msg->Append( _name[i] );
}
msg->Append( GetDriver()->GetTransmitOptions() );
GetDriver()->SendMsg( msg, Driver::MsgQueue_Send );
}
//-----------------------------------------------------------------------------
// <NodeNaming::SetLocation>
// Set the location in the device
//-----------------------------------------------------------------------------
void NodeNaming::SetLocation
(
string const& _location
)
{
size_t length = _location.size();
if( length > 16 )
{
length = 16;
}
Log::Write( LogLevel_Info, GetNodeId(), "NodeNaming::SetLocation - Setting location to '%s'", _location.c_str() );
Msg* msg = new Msg( "NodeNaming Set", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_DATA, true );
msg->Append( GetNodeId() );
msg->Append( (uint8)(length + 3) );
msg->Append( GetCommandClassId() );
msg->Append( NodeNamingCmd_LocationSet );
msg->Append( (uint8)StringEncoding_ASCII );
for( uint32 i=0; i<length; ++i )
{
msg->Append( _location[i] );
}
msg->Append( GetDriver()->GetTransmitOptions() );
GetDriver()->SendMsg( msg, Driver::MsgQueue_Send );
}
//-----------------------------------------------------------------------------
// <NodeNaming::ExtractString>
// Extract a string from the report data
//-----------------------------------------------------------------------------
string NodeNaming::ExtractString
(
uint8 const* _data,
uint32 const _length
)
{
uint8 i;
char str[32];
uint32 pos = 0;
str[0] = 0;
StringEncoding encoding = (StringEncoding)( _data[1] & 0x07 );
if( _length >= 3 )
{
// Get the length of the string (maximum allowed is 16 bytes)
uint8 numBytes = _length - 3;
if( numBytes > 16 )
{
numBytes = 16;
}
switch( encoding )
{
case StringEncoding_ASCII:
{
// Copy data as-is
for( i=0; i<numBytes; ++i )
{
str[pos++] = _data[i+2];
}
break;
}
case StringEncoding_ExtendedASCII:
{
// Convert Extended ASCII characters to UTF-8
for( i=0; i<numBytes; ++i )
{
uint8 ch = _data[i+2];
if( ch >= 0x80 )
{
uint16 utf16 = c_extendedAsciiToUnicode[ch-0x80];
pos = ConvertUFT16ToUTF8( utf16, str, pos );
}
else
{
str[pos++] = (char)ch;
}
}
break;
}
case StringEncoding_UTF16:
{
// Convert UTF-16 characters to UTF-8
for( i=0; i<numBytes; i+=2 )
{
uint16 utf16 = (((uint16)_data[i+2])<<8) | (uint16)_data[i+3];
pos = ConvertUFT16ToUTF8( utf16, str, pos );
}
break;
}
default:
{
}
}
str[pos] = 0;
}
return string( str );
}
//-----------------------------------------------------------------------------
// <NodeNaming::ConvertUFT16ToUTF8>
// Convert a UTF-16 string into UTF-8 encoding.
//-----------------------------------------------------------------------------
uint32 NodeNaming::ConvertUFT16ToUTF8
(
uint16 _utf16,
char* _buffer,
uint32 pos
)
{
static uint16 surrogate = 0;
if( ( surrogate != 0 ) && ( ( _utf16 & 0xdc00 ) == 0xdc00 ) )
{
// UTF-16 surrogate character pair converts to four UTF-8 characters.
// We have the second member of the pair, so we can do the conversion now.
_buffer[pos++] = (char)( ((surrogate>>7) & 0x0007) | 0x00f0 );
_buffer[pos++] = (char)( ((surrogate>>1) & 0x0020) | ((surrogate>>2) & 0x000f) | 0x0090 );
_buffer[pos++] = (char)( ((_utf16>>6) & 0x000f) | ((surrogate<<4) & 0x0030) | 0x0080 );
_buffer[pos++] = (char)( (_utf16 & 0x003f) | 0x0080 );
}
else
{
surrogate = 0;
if( _utf16 & 0xff80 )
{
if( _utf16 & 0xf800 )
{
if( ( _utf16 & 0xd800 ) == 0xd800 )
{
// UTF-16 surrogate character pair converts to four UTF-8 characters.
// We have the first member of the pair, so we store it for next time.
surrogate = _utf16;
}
else
{
// UTF-16 character can be represented by three UTF-8 characters.
_buffer[pos++] = (char)( (_utf16>>12) | 0x00e0 );
_buffer[pos++] = (char)( ((_utf16>>6) & 0x003f) | 0x0080 );
_buffer[pos++] = (char)( (_utf16 & 0x003f) | 0x0080 );
}
}
else
{
// UTF-16 character can be represented by two UTF-8 characters.
_buffer[pos++] = (char)( (_utf16>>6) | 0x00c0 );
_buffer[pos++] = (char)( (_utf16 & 0x003f) | 0x0080 );
}
}
else
{
// UTF-16 character matches single ascii character.
_buffer[pos++] = (char)_utf16;
}
}
return pos;
}