update esppilight lib

content of the library is not filtered on 433mhz only
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Florian committed 2018-11-28 20:41:37 +01:00
1 parent a275e48ee1
commit 67dd7ac078
1030 files changed
+203335 -116

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@@ -0,0 +1,326 @@
//-----------------------------------------------------------------------------
//
// ControllerReplication.cpp
//
// Implementation of the Z-Wave COMMAND_CLASS_CONTROLLER_REPLICATION
//
// Copyright (c) 2010 Mal Lansell <openzwave@lansell.org>
//
// SOFTWARE NOTICE AND LICENSE
//
// This file is part of OpenZWave.
//
// OpenZWave is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License,
// or (at your option) any later version.
//
// OpenZWave is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
//
//-----------------------------------------------------------------------------
#include "CommandClasses.h"
#include "ControllerReplication.h"
#include "../Defs.h"
#include "../Msg.h"
#include "../Driver.h"
#include "../Node.h"
#include "../platform/Log.h"
#include "../value_classes/ValueByte.h"
#include "../value_classes/ValueList.h"
#include "../value_classes/ValueButton.h"
using namespace OpenZWave;
enum ControllerReplicationCmd
{
ControllerReplicationCmd_TransferGroup = 0x31,
ControllerReplicationCmd_TransferGroupName = 0x32,
ControllerReplicationCmd_TransferScene = 0x33,
ControllerReplicationCmd_TransferSceneName = 0x34
};
enum
{
ControllerReplicationIndex_NodeId = 0,
ControllerReplicationIndex_Function,
ControllerReplicationIndex_Replicate
};
static char const* c_controllerReplicationFunctionNames[] =
{
"Groups",
"Group Names",
"Scenes",
"Scene Names",
};
//-----------------------------------------------------------------------------
// <ControllerReplication::HandleMsg>
// Handle a message from the Z-Wave network
//-----------------------------------------------------------------------------
ControllerReplication::ControllerReplication
(
uint32 const _homeId,
uint8 const _nodeId
):
CommandClass( _homeId, _nodeId ),
m_busy( false ),
m_targetNodeId( 0 ),
m_funcId( 0 ),
m_nodeId( -1 ),
m_groupCount( -1 ),
m_groupIdx( -1 )
{
}
//-----------------------------------------------------------------------------
// <ControllerReplication::HandleMsg>
// Handle a message from the Z-Wave network
//-----------------------------------------------------------------------------
bool ControllerReplication::HandleMsg
(
uint8 const* _data,
uint32 const _length,
uint32 const _instance // = 1
)
{
// When creating replication messages, use FUNC_ID_ZW_SEND_REPLICATION_DATA instead of FUNC_ID_ZW_SEND_DATA
// e.g. Msg* msg = new Msg( "TransferGroup", GetNodeId(), REQUEST, FUNC_ID_ZW_SEND_REPLICATION_DATA, true, false );
switch( _data[0] )
{
case ControllerReplicationCmd_TransferGroup:
{
break;
}
case ControllerReplicationCmd_TransferGroupName:
{
break;
}
case ControllerReplicationCmd_TransferScene:
{
break;
}
case ControllerReplicationCmd_TransferSceneName:
{
break;
}
}
Msg* msg = new Msg( "ControllerReplication Command Complete", GetNodeId(), REQUEST, FUNC_ID_ZW_REPLICATION_COMMAND_COMPLETE, false, false );
GetDriver()->SendMsg( msg, Driver::MsgQueue_Command );
return true;
}
//-----------------------------------------------------------------------------
// <ControllerReplication::SetValue>
// Set a value on the Z-Wave device
//-----------------------------------------------------------------------------
bool ControllerReplication::SetValue
(
Value const& _value
)
{
bool res = false;
uint8 instance = _value.GetID().GetInstance();
switch( _value.GetID().GetIndex() )
{
case ControllerReplicationIndex_NodeId:
{
if( ValueByte* value = static_cast<ValueByte*>( GetValue( instance, ControllerReplicationIndex_NodeId ) ) )
{
value->OnValueRefreshed( (static_cast<ValueByte const*>( &_value))->GetValue() );
value->Release();
res = true;
}
break;
}
case ControllerReplicationIndex_Function:
{
if( ValueList* value = static_cast<ValueList*>( GetValue( instance, ControllerReplicationIndex_Function ) ) )
{
ValueList::Item const& item = (static_cast<ValueList const*>( &_value))->GetItem();
value->OnValueRefreshed( item.m_value );
value->Release();
res = true;
}
break;
}
case ControllerReplicationIndex_Replicate:
{
if( ValueButton* button = static_cast<ValueButton*>( GetValue( instance, ControllerReplicationIndex_Replicate ) ) )
{
if( button->IsPressed() )
{
res = StartReplication( instance );
}
button->Release();
}
break;
}
}
return res;
}
//-----------------------------------------------------------------------------
// <ControllerReplication::StartReplication>
// Set up the group and scene data to be sent to the other controller
//-----------------------------------------------------------------------------
bool ControllerReplication::StartReplication
(
uint8 const _instance
)
{
if( m_busy )
{
return false;
}
if( ValueByte* value = static_cast<ValueByte*>( GetValue( _instance, ControllerReplicationIndex_NodeId ) ) )
{
m_targetNodeId = value->GetValue();
value->Release();
}
else
{
return false;
}
if( ValueList* value = static_cast<ValueList*>( GetValue( _instance, ControllerReplicationIndex_Function ) ) )
{
ValueList::Item const& item = value->GetItem();
m_funcId = item.m_value;
value->Release();
}
else
{
return false;
}
// Store the Z-Wave command we should use when replication has completed.
m_nodeId = -1;
m_groupCount = -1;
m_groupIdx = -1;
m_busy = true;
// Set up the groups and scenes to be sent
SendNextData();
return true;
}
//-----------------------------------------------------------------------------
// <ControllerReplication::SendNextData>
// Send the next block of replication data
//-----------------------------------------------------------------------------
void ControllerReplication::SendNextData
(
)
{
uint16 i = 255;
if( !m_busy )
{
return;
}
while( 1 )
{
if( m_groupIdx != -1 )
{
m_groupIdx++;
if( m_groupIdx <= m_groupCount )
{
break;
}
}
i = m_nodeId == -1 ? 0 : m_nodeId+1;
GetDriver()->LockNodes();
while( i < 256 )
{
if( GetDriver()->m_nodes[i] )
{
m_groupCount = GetDriver()->m_nodes[i]->GetNumGroups();
if( m_groupCount != 0 )
{
m_groupName = GetDriver()->m_nodes[i]->GetGroupLabel( m_groupIdx );
m_groupIdx = m_groupName.length() > 0 ? 0 : 1;
break;
}
}
i++;
}
GetDriver()->ReleaseNodes();
m_nodeId = i;
break;
}
if( i < 255 )
{
Msg* msg = new Msg( "Replication Send", m_targetNodeId, REQUEST, FUNC_ID_ZW_REPLICATION_SEND_DATA, true, true, FUNC_ID_APPLICATION_COMMAND_HANDLER, GetCommandClassId() );
msg->Append( m_targetNodeId );
if( m_groupName.length() > 0 )
{
msg->Append((uint8) (m_groupName.length() + 4 ));
msg->Append( GetCommandClassId() );
msg->Append( ControllerReplicationCmd_TransferGroupName );
msg->Append( 0 );
msg->Append( m_groupIdx );
for( uint8 j = 0; j < m_groupName.length(); j++ )
{
msg->Append( m_groupName[j] );
}
m_groupName = "";
}
else
{
msg->Append( 5 );
msg->Append( GetCommandClassId() );
msg->Append( ControllerReplicationCmd_TransferGroup );
msg->Append( 0 );
msg->Append( m_groupIdx );
msg->Append( m_nodeId );
}
msg->Append( TRANSMIT_OPTION_ACK );
GetDriver()->SendMsg( msg, Driver::MsgQueue_Command );
}
else
{
GetDriver()->AddNodeStop( m_funcId );
m_busy = false;
}
}
//-----------------------------------------------------------------------------
// <ControllerReplication::CreateVars>
// Create the values managed by this command class
//-----------------------------------------------------------------------------
void ControllerReplication::CreateVars
(
uint8 const _instance
)
{
if( Node* node = GetNodeUnsafe() )
{
node->CreateValueByte( ValueID::ValueGenre_System, GetCommandClassId(), _instance, ControllerReplicationIndex_NodeId, "Node", "", false, false, 0, 0 );
vector<ValueList::Item> items;
ValueList::Item item;
for( uint8 i=0; i<4; ++i )
{
item.m_label = c_controllerReplicationFunctionNames[i];
item.m_value = ControllerReplicationCmd_TransferGroup + i;
items.push_back( item );
}
node->CreateValueList( ValueID::ValueGenre_System, GetCommandClassId(), _instance, ControllerReplicationIndex_Function, "Functions", "", false, false, 1, items, 0, 0 );
node->CreateValueButton( ValueID::ValueGenre_System, GetCommandClassId(), _instance, ControllerReplicationIndex_Replicate, "Replicate", 0 );
}
}