update esppilight lib
content of the library is not filtered on 433mhz only
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@@ -0,0 +1,105 @@
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//-----------------------------------------------------------------------------
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//
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// Scene.h
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//
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// A collection of ValueIDs to be used together.
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//
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// Copyright (c) 2011 Greg Satz <satz@iranger.com>
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//
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// SOFTWARE NOTICE AND LICENSE
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//
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// This file is part of OpenZWave.
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//
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// OpenZWave is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, either version 3 of the License,
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// or (at your option) any later version.
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//
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// OpenZWave is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with OpenZWave. If not, see <http://www.gnu.org/licenses/>.
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//
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//-----------------------------------------------------------------------------
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#ifndef _Scene_H
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#define _Scene_H
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#include <string>
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#include <vector>
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#include "Defs.h"
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class TiXmlElement;
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namespace OpenZWave
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{
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class ValueID;
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/** \brief Collection of ValueIDs to be treated as a unit.
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*/
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class Scene
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{
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friend class Manager;
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friend class Driver;
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friend class Node;
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//-----------------------------------------------------------------------------
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// Construction
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//-----------------------------------------------------------------------------
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private:
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Scene( uint8 const _sceneId );
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~Scene();
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static void WriteXML( string const& _name );
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static bool ReadScenes();
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//-----------------------------------------------------------------------------
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// Scene functions
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//-----------------------------------------------------------------------------
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private:
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static Scene* Get( uint8 const _sceneId );
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static uint8 GetAllScenes( uint8** _sceneIds );
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string const& GetLabel()const{ return m_label; }
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void SetLabel( string const &_label ){ m_label = _label; }
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bool AddValue( ValueID const& _valueId, string const& _value );
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bool RemoveValue( ValueID const& _valueId );
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void RemoveValues( uint32 const _homeId );
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static void RemoveValues( uint32 const _homeId, uint8 const _nodeId );
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int GetValues( vector<ValueID>* o_value );
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bool GetValue( ValueID const& _valueId, string* o_value );
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bool SetValue( ValueID const& _valueId, string const& _value );
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bool Activate();
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//-----------------------------------------------------------------------------
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// ValueID/value storage
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//-----------------------------------------------------------------------------
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private:
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class SceneStorage
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{
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public:
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SceneStorage( ValueID const& _id, string const& _value ): m_id( _id ), m_value( _value ) {};
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~SceneStorage() {};
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ValueID const m_id;
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string m_value;
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};
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//-----------------------------------------------------------------------------
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// Member variables
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//-----------------------------------------------------------------------------
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private:
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uint8 m_sceneId;
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string m_label;
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vector<SceneStorage*> m_values;
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static uint8 s_sceneCnt;
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static Scene* s_scenes[256];
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};
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} //namespace OpenZWave
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#endif //_Scene_H
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