[LED] Refactor LED handling (#2051)

Refactor LED handling into a library
Use a task instead of relying on the loop for precise timing

Co-authored-by: Florian <1technophile@users.noreply.github.com>
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FlorianandFlorian authored and GitHub committed 2024-09-13 09:55:56 -05:00
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/*
Theengs LEDManager - We Unite Sensors in One Open-Source Interface
Copyright: (c)Florian ROBERT
This file is part of LEDManager library.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "LEDManager.h"
LEDManager::LEDManager() : globalBrightness(255) {}
void LEDManager::addLEDStrip(int pin, int numLeds) {
LEDStrip ledStrip;
ledStrip.pin = pin;
#ifdef LED_ADDRESSABLE
ledStrip.strip = new Adafruit_NeoPixel(numLeds, pin, NEO_GRB + NEO_KHZ800);
ledStrip.strip->begin();
ledStrip.strip->show();
ledStrip.strip->setBrightness(globalBrightness);
#else
pinMode(pin, OUTPUT);
#endif
ledStrip.ledStates.resize(numLeds, {OFF, OFF, 0, 0, 0, 0, 0, false, 255, FADE_AMOUNT, {OFF, 0, -1, false}});
ledStrips.push_back(ledStrip);
}
void LEDManager::setMode(int stripIndex, int ledIndex, Mode mode, uint32_t color, int durationOrBlinkCount) {
if (stripIndex >= 0 && stripIndex < ledStrips.size()) {
if (ledIndex == -1) {
for (int i = 0; i < ledStrips[stripIndex].ledStates.size(); i++) {
setModeForSingleLED(stripIndex, i, mode, color, durationOrBlinkCount);
}
} else if (ledIndex >= 0 && ledIndex < ledStrips[stripIndex].ledStates.size()) {
setModeForSingleLED(stripIndex, ledIndex, mode, color, durationOrBlinkCount);
}
}
}
void LEDManager::setModeForSingleLED(int stripIndex, int ledIndex, Mode mode, uint32_t color, int durationOrBlinkCount) {
auto& state = ledStrips[stripIndex].ledStates[ledIndex];
if ((state.mode == BLINK || state.mode == PULSE) && state.durationOrBlinkCount > 0) {
state.queuedState = {mode, color, durationOrBlinkCount, true};
return;
}
if (mode != BLINK && mode != PULSE) {
state.previousMode = state.mode;
state.previousColor = state.color;
}
state.mode = mode;
state.color = color;
state.durationOrBlinkCount = durationOrBlinkCount;
state.lastUpdateTime = millis();
state.blinkCounter = 0;
state.isBlinkOn = false;
state.brightness = globalBrightness;
state.fadeAmount = FADE_AMOUNT;
state.queuedState.isQueued = false;
}
void LEDManager::setBrightness(uint8_t brightness) {
#ifdef LED_ADDRESSABLE
globalBrightness = brightness;
for (auto& ledStrip : ledStrips) {
ledStrip.strip->setBrightness(brightness);
for (auto& state : ledStrip.ledStates) {
state.brightness = brightness;
}
}
#endif
}
void LEDManager::setLEDColor(int stripIndex, int ledIndex, uint32_t color) {
if (stripIndex < 0 || stripIndex >= ledStrips.size()) return;
if (ledIndex < 0 || ledIndex >= ledStrips[stripIndex].ledStates.size()) return;
uint8_t r, g, b;
extractRGB(color, r, g, b);
r = (r * globalBrightness) / 255;
g = (g * globalBrightness) / 255;
b = (b * globalBrightness) / 255;
#ifdef LED_ADDRESSABLE
ledStrips[stripIndex].strip->setPixelColor(ledIndex, r, g, b);
ledStrips[stripIndex].strip->show();
#else
// For non-addressable LEDs, we'll use the first LED of each strip
if (ledIndex == 0) {
int pin = ledStrips[stripIndex].pin;
analogWrite(pin, (r + g + b) / 3); // Average of RGB for single-color LED
}
#endif
}
void LEDManager::update() {
for (int stripIndex = 0; stripIndex < ledStrips.size(); stripIndex++) {
for (int ledIndex = 0; ledIndex < ledStrips[stripIndex].ledStates.size(); ledIndex++) {
auto& state = ledStrips[stripIndex].ledStates[ledIndex];
switch (state.mode) {
case BLINK:
handleBlink(stripIndex, ledIndex);
break;
case PULSE:
handlePulse(stripIndex, ledIndex);
break;
case STATIC:
handleStatic(stripIndex, ledIndex);
break;
case OFF:
setLEDColor(stripIndex, ledIndex, 0);
break;
}
}
#ifdef LED_ADDRESSABLE
ledStrips[stripIndex].strip->show();
#endif
}
}
void LEDManager::handleBlink(int stripIndex, int ledIndex) {
auto& state = ledStrips[stripIndex].ledStates[ledIndex];
unsigned long currentTime = millis();
if (currentTime - state.lastUpdateTime >= BLINK_INTERVAL) {
state.lastUpdateTime = currentTime;
if (state.durationOrBlinkCount > 0) {
if (state.blinkCounter == 0) {
state.blinkCounter = state.durationOrBlinkCount * 2;
} else {
state.blinkCounter--;
if (state.blinkCounter == 0) {
if (state.queuedState.isQueued) {
applyQueuedState(stripIndex, ledIndex);
} else {
returnToPreviousState(stripIndex, ledIndex);
}
return;
}
}
}
state.isBlinkOn = !state.isBlinkOn;
if (state.isBlinkOn) {
setLEDColor(stripIndex, ledIndex, state.color);
} else {
setLEDColor(stripIndex, ledIndex, 0);
}
}
}
void LEDManager::handlePulse(int stripIndex, int ledIndex) {
auto& state = ledStrips[stripIndex].ledStates[ledIndex];
unsigned long currentTime = millis();
if (currentTime - state.lastUpdateTime >= PULSE_INTERVAL) {
state.lastUpdateTime = currentTime;
state.brightness += state.fadeAmount;
if (state.brightness <= 0 || state.brightness >= 255) {
state.fadeAmount = -state.fadeAmount;
state.brightness = constrain(state.brightness, 0, 255);
if (state.durationOrBlinkCount > 0) {
state.durationOrBlinkCount--;
if (state.durationOrBlinkCount == 0) {
if (state.queuedState.isQueued) {
applyQueuedState(stripIndex, ledIndex);
} else {
returnToPreviousState(stripIndex, ledIndex);
}
return;
}
}
}
uint32_t adjustedColor = (state.color & 0xFF000000) |
(((state.color & 0x00FF0000) * state.brightness / 255) & 0x00FF0000) |
(((state.color & 0x0000FF00) * state.brightness / 255) & 0x0000FF00) |
(((state.color & 0x000000FF) * state.brightness / 255) & 0x000000FF);
setLEDColor(stripIndex, ledIndex, adjustedColor);
}
}
void LEDManager::handleStatic(int stripIndex, int ledIndex) {
auto& state = ledStrips[stripIndex].ledStates[ledIndex];
unsigned long currentTime = millis();
if (state.durationOrBlinkCount > 0) {
if (currentTime - state.lastUpdateTime >= static_cast<unsigned long>(state.durationOrBlinkCount) * 1000) {
if (state.queuedState.isQueued) {
applyQueuedState(stripIndex, ledIndex);
} else {
returnToPreviousState(stripIndex, ledIndex);
}
return;
}
}
setLEDColor(stripIndex, ledIndex, state.color);
}
void LEDManager::returnToPreviousState(int stripIndex, int ledIndex) {
auto& state = ledStrips[stripIndex].ledStates[ledIndex];
state.mode = state.previousMode;
state.color = state.previousColor;
state.durationOrBlinkCount = -1; // Set to infinite for the previous state
state.lastUpdateTime = millis();
state.blinkCounter = 0;
state.isBlinkOn = false;
state.brightness = globalBrightness;
state.fadeAmount = FADE_AMOUNT;
}
void LEDManager::applyQueuedState(int stripIndex, int ledIndex) {
auto& state = ledStrips[stripIndex].ledStates[ledIndex];
state.mode = state.queuedState.mode;
state.color = state.queuedState.color;
state.durationOrBlinkCount = state.queuedState.durationOrBlinkCount;
state.lastUpdateTime = millis();
state.blinkCounter = 0;
state.isBlinkOn = false;
state.brightness = globalBrightness;
state.fadeAmount = FADE_AMOUNT;
state.queuedState.isQueued = false;
}
void LEDManager::extractRGB(uint32_t color, uint8_t& r, uint8_t& g, uint8_t& b) {
r = (color >> 16) & 0xFF;
g = (color >> 8) & 0xFF;
b = color & 0xFF;
}
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/*
Theengs LEDManager - We Unite Sensors in One Open-Source Interface
Copyright: (c)Florian ROBERT
This file is part of LEDManager library.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef LED_MANAGER_H
#define LED_MANAGER_H
#include <Arduino.h>
#include <vector>
#ifdef LED_ADDRESSABLE
# include <Adafruit_NeoPixel.h>
#endif
#ifndef BLINK_INTERVAL
# define BLINK_INTERVAL 500
#endif
#ifndef PULSE_INTERVAL
# define PULSE_INTERVAL 30
#endif
#ifndef FADE_AMOUNT
# define FADE_AMOUNT 5
#endif
// Define the pins for the RGB LED power if needed
#ifndef LED_ADDRESSABLE_POWER
# define LED_ADDRESSABLE_POWER -1
#endif
class LEDManager {
public:
enum Mode { OFF,
STATIC,
BLINK,
PULSE };
LEDManager();
void init();
void addLEDStrip(int pin, int numLeds);
void setMode(int stripIndex, int ledIndex, Mode mode, uint32_t color, int durationOrBlinkCount = -1);
void update();
void setBrightness(uint8_t brightness);
private:
struct QueuedState {
Mode mode;
uint32_t color;
int durationOrBlinkCount;
bool isQueued;
};
struct LEDState {
Mode mode;
Mode previousMode;
uint32_t color;
uint32_t previousColor;
int durationOrBlinkCount;
unsigned long lastUpdateTime;
int blinkCounter;
bool isBlinkOn;
int brightness;
int fadeAmount;
QueuedState queuedState;
};
struct LEDStrip {
#ifdef LED_ADDRESSABLE
Adafruit_NeoPixel* strip;
#endif
int pin;
std::vector<LEDState> ledStates;
};
std::vector<LEDStrip> ledStrips;
int globalBrightness;
void setModeForSingleLED(int stripIndex, int ledIndex, Mode mode, uint32_t color, int durationOrBlinkCount);
void setLEDColor(int stripIndex, int ledIndex, uint32_t color);
void handleBlink(int stripIndex, int ledIndex);
void handlePulse(int stripIndex, int ledIndex);
void handleStatic(int stripIndex, int ledIndex);
void returnToPreviousState(int stripIndex, int ledIndex);
void applyQueuedState(int stripIndex, int ledIndex);
void extractRGB(uint32_t color, uint8_t& r, uint8_t& g, uint8_t& b);
};
#endif // LED_MANAGER_H
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# LEDManager Library
## Overview
The LEDManager library provides a flexible and easy-to-use interface for controlling LEDs in projects. It supports both addressable LED strips and individual non-addressable LEDs, offering various modes of operation such as static, blinking, and pulsing. The library is designed to work seamlessly with PlatformIO and can be easily configured using build flags.
## Features
- Support for both addressable LED strips and individual non-addressable LEDs
- Multiple operation modes: OFF, STATIC, BLINK, and PULSE
- Individual control of LEDs within each strip (for addressable LEDs)
- Global brightness control
- Queueing of LED states for complex sequences
- Automatic return to previous state after temporary modes
- Compatible with PlatformIO build flags for easy configuration
- Customizable color schemes
## Installation
1. Clone this repository or download the ZIP file.
2. Extract the contents to your PlatformIO project's `lib` directory.
## Configuration
Configure the LEDManager library using build flags in your `platformio.ini` file:
```ini
build_flags =
; For addressable LEDs:
-DLED_ADDRESSABLE=true
; For non-addressable LEDs, comment out the line above
; Optional timing configurations:
-DBLINK_INTERVAL=500
-DPULSE_INTERVAL=30
-DFADE_AMOUNT=5
```
## Usage
Here's a basic example of how to use the LEDManager library:
```cpp
#include "LEDManager.h"
LEDManager ledManager;
void setup() {
#ifdef LED_ADDRESSABLE
ledManager.addLEDStrip(5, 30); // Add addressable LED strip on pin 5 with 30 LEDs
#else
ledManager.addLEDStrip(5, 1); // Add non-addressable LED on pin 5
ledManager.addLEDStrip(6, 1); // Add non-addressable LED on pin 6
#endif
ledManager.setBrightness(128); // Set global brightness to 50%
}
void loop() {
#ifdef LED_ADDRESSABLE
// Set all LEDs on the strip to static green
ledManager.setMode(0, -1, LEDManager::STATIC, LED_COLOR_GREEN);
// Blink first 5 LEDs red for 3 times
for (int i = 0; i < 5; i++) {
ledManager.setMode(0, i, LEDManager::BLINK, LED_COLOR_RED, 3);
}
#else
// Set first LED to static green
ledManager.setMode(0, 0, LEDManager::STATIC, LED_COLOR_GREEN);
// Blink second LED red
ledManager.setMode(1, 0, LEDManager::BLINK, LED_COLOR_RED, 3);
#endif
ledManager.update();
delay(100);
}
```
## API Reference
### Initialization and Setup
```cpp
LEDManager ledManager;
ledManager.addLEDStrip(int pin, int numLeds);
```
### Setting LED Mode
```cpp
ledManager.setMode(int stripIndex, int ledIndex, Mode mode, uint32_t color, int durationOrBlinkCount = -1);
```
- `stripIndex`: Index of the LED strip (0-based)
- `ledIndex`: LED index within the strip (0-based) or -1 for all LEDs in the strip (addressable LEDs only)
- `mode`: `LEDManager::OFF`, `LEDManager::STATIC`, `LEDManager::BLINK`, or `LEDManager::PULSE`
- `color`: Color value (use predefined colors from LEDColorDefinitions.h or custom 24-bit RGB values)
- `durationOrBlinkCount`: Duration for STATIC mode (in milliseconds), blink/pulse count for BLINK/PULSE modes (-1 for infinite)
### Setting Brightness
```cpp
ledManager.setBrightness(brightness);
```
- `brightness`: Global brightness value (0-255)
### Updating LEDs
Call this method in your main loop to update LED states:
```cpp
ledManager.update();
```
## Advanced Configuration
You can customize the behavior of the LEDManager by defining the following build flags:
- `BLINK_INTERVAL`: Sets the interval (in milliseconds) between blink states (default: 500)
- `PULSE_INTERVAL`: Sets the interval (in milliseconds) between pulse updates (default: 30)
- `FADE_AMOUNT`: Sets the increment/decrement value for pulsing (default: 5)
## Contributing
Contributions to the LEDManager library are welcome! Please feel free to submit a Pull Request.
## License
This library is released under the LGPL V3 License.